Sunday, July 19, 2009
Here's an "old school" inspired bridge I made from mdf board. The middle "legs" are cut a little shorter so the bridge rests flat on the table.
Experimenting with making cobblestone roads, just for a different look from plain dirt roads. The cobbles are drawn on with ink, and painted in various shades of gray.
Sunday, July 5, 2009
The battle started out with the Batrachian forces launching an attack with a strong center and right flank and a weaker left flank.The Soweiter General Hemminghaugh, a capable if not exceptional commander, was determined to defend the hills and to take the offensive if the opportunity arose.
(the general arrangement of forces, the overall plans, and the general responses were all determined by die rolls as outlined in the scenario - Scenario 1 Hill Line Defense)
(The rules as written use a die roll to determine what phase happens next, one side or the other moves or one side or the other shoots, sometimes both shoot at once, and sometimes a command decision die roll is required. This means one side may get to shoot more than once in a row, for example. I tried out my own variation with cards and a few additions, such as a few cards with possible random events, such as a single unit gets to move.)
The Batrachian forces moved forward, while the artillery unlimbered in preparation for firing.In the event the Soweiter forces got off the first round of firing. The Batrachian cavalry had surged forward ahead of the infantry, so they were the primary targets, the infantry still mostly out of range and hidden by the woods to their front. The Ballyfoole Light Artillery fired at the Mustardy cavalry, to devastating effect. On the Batrachian's left flank a detachment of Waldjaegers and some of the Mayeux Musketeers fired at the Cuirassiers Royale, again very devastating.
The woods slowed the adavnce of the Batrachian infantry, but protected them from enemy fire at the same time. In spite of the devastating fire the Cuirassiers Royale continue to move forward.
Well, that was a bit of a disaster for the Batrachian forces. Their forces were too split up and sending the cavalry ahead didn't help. The Soweiter forces were able to exploit this and basically roll up the batrachians from the left and finally overwhelm them in the center. Although, at times it looked like the Batrachian forces might've been able to overwhelm the center first and face the balance of the Soweiter forces afterwards.
I have some other rules I might try for the next battle.
Saturday, July 4, 2009
This battle was fought using my own adaptations of the Sacre Bleu! rules I previously used for the Battle of Wrybridge. I'm not sure they worked so well. It seems shooting can be very devastating (or hardly do any damage at all. Maybe that's okay?
I used another programmed scenario from Grant's Programmed Scenarios book. As before I had to reduce the number of figures and units to suit my small number of units and limited gaming space. I'm thinking I might be better off splitting my units in half and counting each half as a unit when selecting from the forces lists, maybe even allow them to operate as independent units to fit in with the programmed setups, orders and responses. I might try that next game.
The scenario called for one side to defend a line of hills or ridge (depending on the map sections rolled up). The Soweiter League had to hold the hill for the day. The Batrachain forces were charged with taking the hill/ridge line.
The Batrachians set up first, as seen in the depiction below.
The Batrachian army was lead by General D'Zastre and was composed of the following forces:
The Cuirassiers Royale (on the left flank)
The Poupon Dragoons de la Moutarde (in the center)
The Musketeers de Limbourg (in the center)
The King's Grenadiers (on the right flank)
The Queen's Musketeers (on the right flank)
1 Medium gun (between the center infantry and infantry on the right flank)
The Chasseurs de la Moutarde (light infantry scattered in the woods across the entire front)
As it turned out, when placing the Soweiter League's forces their setup map included a few more features, including a heavier wood on the western hill, to the left in the photo, and a building at the center crossroads, which I decided represent the outskirts of the village of Rumpelstiltsdorff).
After setting out the Soweiter League's forces the situation appeared as shown below.
The Soweiter League's forces were lead by General Hemminghaugh and were composed of the following forces:
The Mayeux Musketeers, supplemented by one stand of Saxe-Urquhart Highlanders (on the viewer's left)
The Ballyfoole Light Artillery (in the crossroads)
The Heisenberg-Hasenpfeffer Hussars (in reserve behind the artillery)
The Ballyfoole Grenadiers (in front of the building)
The Jingleheimer-Schwartz Musketeers (on the viewer's left)
The Waldorf Waldjaegers (light infantry spread in the woods along their army's front)
I used the "programmed" instructions for both sides, so the placement of units was dictated by die rolls, as was their intial orders and basic responses to enemy actions.
Further information and pictures (and hopefully, maps) to follow later, as I have time to get stuff written and drawn.