Following the attack by mounted hillmen on the first day out the patrol continues onwards.
Day 2
Falling rocks! With a lot of luck on the die rolls only 1 Highlander was injured. During the next encounter he will be at minus 1 on shoot and scuffle.
Day 3 A messenger from the outpost meets up with the patrol. The messenger had been sent off to the fort to inform the Colonel that the outpost was under attack and bring back reinforcements if possible. The messenger is a trooper from the Ballyfoole Dragoons (same shoot and scuffle as the Hussars, who he joins up with). After previously coming that way he leads the patrol around 2 bands of hillmen on foot, saving the patrol some time.
Day 4
Nice and quiet. Nothing eventful happens as the patrol progresses towards the outpost.
Day 5
More of the same. It's quiet (too quiet? shh! Don't say that!)
Day 6
Scouts find a shortcut, saving the patrol more time. They reach the outpost ahead of schedule or expectations.
Aside from the first encounter I was very lucky with the card draw and die-rolling. It could just as easily have gone a different way with more attacks, accidents and delays.
Next up, the showdown at the outpost. At this point I realize I don't have suitable structures to represent the outpost so I will have to make do with buildings more suitable for Europe. C'est la guerre.
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3 comments:
I am enjoying this sequence of posts,great fun to be had in a small space with limited numbers...
I wonder what the patrol will encounter next?
Double clicking mouse hence the need to delete!
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